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E3 Holy Crap!

I promise this is going to be my last post about E3 for now. I’m not going to cover everything because again, there’s way too much, so I’m mostly going to cover what I personally found interesting. I know, that’s not objective, but hey, it’s my blog. Anyway, let’s dive right in.

EA: This was lackluster to put it mildly. First off, they didn’t really show off much of Battlefield V, I feel like they talked about it more than they showed it, and we still got pretty much nothing regarding the single player mode. The big announcement was that multiplayer will have battle royal mode. I have to be honest, I really don’t understand the appeal of battle royal, and I really don’t see what makes it different from previous major multiplayer pvps like Halo or Call of Duty. I realize that’s not the most objective take, but I think Battlefield V probably isn’t going to be my type of game, and that’s fine. I didn’t pay attention during the sport sections, so that also might be unfair because I don’t play sports games.

Command and Conquer is back, but as a mobile game. So… yay? I think C&C fans would probably have preferred an actual game, but I could be wrong. A new Star Wars game was announced, but that was it. I mean literally, the name was announced, and that’s all. No trailer, no gameplay, no information on what type of game it’s going to be; only that it’s called Jedi Fallen Order. I’m going to shock everyone and predict that you will play as a Jedi. The final showing was a longer look at Anthem, BioWare’s new IP. The gameplay looked good, and it eased some of my concerns. The idea of flying around in a giant mech suit with friends is definitely growing on me. It’s tentatively scheduled to be released early next year, and for now I’m choosing to be cautiously optimistic.

Microsoft: I wasn’t expecting a lot from Microsoft, but I have to give them props for really stepping their game up this year. They showed off fifty new games, some previously announced and some not, including exclusives as well as games available on multiple platforms. But their biggest coup was acquiring five studios, including Ninja Theory, for first party exclusives. That is probably the smartest move they’ve made this generation. The other studios in question are Undead Labs, Playground Games, Compulsion Games, and a brand-new studio called The Initiative. Compulsion Games has been working on the indie-turned-AAA game We Happy Few, and while originally announced for Xbox, PC and PS4, I’m wondering if now it’s going to be a Microsoft Exclusive. Exclusive wise Microsoft kicked it off with the announcement of Halo 6, currently titled Halo: Infinite; no surprise there. However, the teaser didn’t show anything other than some warthogs driving and Master Chief standing on a hill. I’m sure we’ll get more info soon since it is their biggest franchise. Gears 5 also got announced, dropping the “of War” part of its title for some reason. Again, not a surprise. What WAS surprising was the two other Gears games that were announced. Gears Tactics, a strategy game set twelve year before the first game, and Gears Pops, a mobile game. Yes, as in the Funko pops: the cute figures with big heads that my friend Stella is obsessed with. Didn’t see that one coming. I can’t wait to find out if this game includes sawing toys in half.

Crackdown 3 has been delayed, which is really news. But they did show off a new trailer. The first Crackdown was something of a surprise hit when it came out. Most people (myself and my brother included) bought it for the Halo 3 beta, but it turned out to be one of the best open-world action games when it came out. Terry Crews seems to be playing an exaggerated version of himself from every movie he’s ever been in this game. And I’m great with that because Terry Crews is awesome.

Multiplatform games, holy crap, there was an absolute smorgasbord of awesome trailers and I wish I had the time to go into depth on every single one. As it is, I’ll go over what I can and recommend checking out YouTube. Most of the trailers are up by this point, and a lot of the major gaming channels have analyses and interviews with developers. From Software’s new game was given a full reveal, and it turns out I was wrong, it is not in fact Bloodborne 2. It’s a brand-new IP, Sekiro: Shadows Die Twice. The blood-soaked contraption we saw back at the game awards? Turns out that’s a close up of the main characters prosthetic arm. Sekiro has you playing as a Ninja, with much faster and more fluid combat. Director Hidetaka Miyazaki has stressed that this is not a Dark Souls game, so we shouldn’t expect a “soulsborne” experience. Still, the combat looks brutal, and I for one can’t wait to see more of it. Metro Exodus also got a new trailer, and it really grabbed my interest. I wish I had more to say, but I still need to play the first two. The gun customization looks comparable to Fallout 4, not so much in terms of style but in terms of variety. Exodus has definitely pushed 2033 and Last Light further up the que in my backlog of games to play. Metro: Exodus is currently scheduled for a February release.

The final trailer Microsoft showed off was the one everyone was waiting for, Cyberpunk 2077, and it did not disappoint. The trailer was done with the in-game engine, and graphics wise it looks phenomenal. CD Projekt Red have a demo that hasn’t been released to the public yet, but game journalists are raving about it, with some calling it the best game shown at E3. The Devs have confirmed that it is played entirely from a first-person perspective, but that there will be third person cutscenes and driving. I like first person shooters, and since two of my favorite game series are The Elder Scrolls and Fallout, I’m okay with this. I know a lot of people aren’t happy about it, and all I can say is at least wait for the demo before panicking. We still have no release date, but Mike Pondsmith (Cyberpunk’s creator) mentioned “a few years.” I’m hoping it’s sooner than that, but CDPR has said it was made for this console gen, so I think it will probably be out before 2021. CDPR isn’t one to rush things, and this gam